Background:
Intel Corporation aimed to improve the process of requesting sample products, so that customers can test out early prototypes and ensure they will work with their designs.
Objectives:
- Easily track existing sample requests, so the customer can understand when to expect their product.
- Provide an interface that is easy to use and attractive.
- Remove the need for “power users” to request products.
Approach:
- Started with a mobile application MVP (minimum viable product).
- Create functionality based off contextual inquiry (user observation)
- Expanded to desktop version with more functionality.
- Add new features, as resources permitted.
Challenges:
- Existing applications were very cumbersome and difficult to use.
- Complicated process to request products that didn’t even exist yet.
- The team was unfamiliar with the Agile sprint process - which was new to Intel at the time.
Outcomes:
- Won Division Recognition Award (DRA) for mobile application.
- Desktop version added following mobile success.
- Completely changed the process for requesting and tracking samples.
Lessons Learned:
- Start small and focus on the 80/20 rule (focus on tasks users spend 80% of time on).
- Document everything users do and make sure the navigation structure supports these tasks.
- Fresh eyes are often what’s needed to disrupt existing processes.
Conclusion:
Intel Corporation successfully improved the sample request process through user experience research and iterative design. As a result, users were given the ability to track and request samples without the need for an intermediate proctor.
Recommendations:
- Document what users do - and design around it.
- Create “pixel perfect” designs so developers know what a product needs to look like (and behave) once finished.
- Start small and build up.
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